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Path Tracing GitHub Repositories

Explore popular GitHub repositories tagged “path-tracing”.

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Trending Repositories

PanosK92/SpartanEngine

A game engine with a fully bindless, GPU-driven renderer featuring real-time path-traced global illumination, hardware ray tracing, and a physics simulation running at 200Hz, built over 12+ years of R&D

C++3,106269
xelatihy/yocto-gl

Yocto/GL: Tiny C++ Libraries for Data-Driven Physically-based Graphics

C++2,921215
knightcrawler25/GLSL-PathTracer

A toy physically based GPU path tracer (C++/OpenGL/GLSL)

C++2,055199
gkjohnson/three-gpu-pathtracer

Path tracing renderer and utilities for three.js built on top of three-mesh-bvh.

JavaScript1,808169
NVIDIAGameWorks/rtx-remix

Combined repo for the RTX-Remix runtime and toolkit

1,62797
LuxCoreRender/LuxCore

LuxCore source repository

C++1,318165
aras-p/ToyPathTracer

Toy path tracer for my own learning purposes (CPU/GPU, C++/C#, Win/Mac/Wasm, DX11/Metal, also Unity)

C++1,117113
Minecraft-Radiance/Radiance

Radiance is rebuilt of Minecraft renderer on a Vulkan C++ backend, featuring native Hardware Ray Tracing on Windows & Linux. Break free from OpenGL limits for Minecraft.

Java1,08957
Pjbomb2/TrueTrace-Unity-Pathtracer

A High Performance Compute Shader Based Mesh Pathtracer in Unity3d without RT Cores

C#1,01064
jbikker/lighthouse2

Lighthouse 2 framework for real-time ray tracing

C++87086
vkoskiv/c-ray

c-ray is a small, simple path tracer written in C

C86048
Devsh-Graphics-Programming/Nabla

Vulkan, OptiX and CUDA Interoperation Modular Rendering Library and Framework for PC/Linux/Android

C++71371
Autodesk/Aurora

Real-time GPU path tracing with an OpenUSD Hydra render delegate

C++61756
LuisaGroup/LuisaRender

High-Performance Cross-Platform Monte Carlo Renderer Based on LuisaCompute

C++61557
yuphin/Lumen

A Vulkan Raytracing framework for various bidirectional path tracing techniques

C++59743
AirGuanZ/Atrc

My path tracer

C++53236
rnd-team-dev/plotoptix

Data visualisation and ray tracing in Python based on OptiX 9.1 framework.

Python51830
neil3d/50YearsOfRayTracing

以历史的发展的眼光来看光线追踪技术,1968年至2018年重点论文相关算法复现。

C++46050
Zydak/Vulkan-Path-Tracer

Vulkan Path Tracer. Physically based path tracer made in Vulkan with Ray Tracing Pipeline.

C++44814
Nadrin/Quartz

Vulkan RTX path tracer with a declarative ES7-like scene description language.

C++44723
szellmann/visionaray

A C++-based, cross platform ray tracing library

C++44340
ekzhang/rpt

A physically-based path tracer

Rust43014
themartiano/luz

C++ Path Tracer from scratch with zero third-party libraries.

C++40118
nvpro-samples/vk_gltf_renderer

Vulkan ray tracing glTF 2.0 renderer — RTX path tracer with PBR materials, AI denoising (DLSS, OptiX), and scene editing. NVIDIA open-source sample.

C++39833
DassaultSystemes-Technology/EnterprisePBRShadingModel

No repository description provided.

HTML39127
alipbcs/ZetaRay

Real-time Direct3D 12 path tracer

C++38720
NVIDIA-RTX/RTXGI

RTXGI v2.0 Update including Neural Radiance Cache and Spatial Hash Radiance Cache

CMake35231
but0n/Ashes

WebGL2.0 3D Engine - Global Illumination - RayTracing

TypeScript34515
hi2p-perim/minpt

A path tracer in 300 lines of C++

C++33819
tr7zw/EntityCulling

Using async path-tracing to hide Tiles/Entities that are not visible

Java33163
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