The source code to VVVVVV! http://thelettervsixtim.es/
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The source code to VVVVVV! http://thelettervsixtim.es/
Petition to open source Flash and Shockwave spec
The Cross Platform Game Engine
HTML5 Webcam Image Capture Library with Flash Fallback
An ActionScript 3 Library that contains a number of classes and utilities for working with ActionScript? 3. These include classes for MD5 and SHA 1 hashing, Image encoders, and JSON serialization as well as general String, Number and Date APIs.
Map generator for games written in Flash. *There's an HTML5 version* on github/redblobgames/mapgen2 . Generates island maps with a focus on mountains, rivers, coastlines.
flixel is a free Actionscript (Flash) library that I distilled from a variety of Flash games that I've worked on over the last couple years, including Gravity Hook, Fathom and Canabalt. It's primary function is to provide some useful base classes that you can extend to make your own game objects.
Signals is a new approach for AS3 events, inspired by C# events and signals/slots in Qt.
Flash + AIR sound effects generator. Based on Sfxr.
An ActionScript 3 application framework for Flash and Flex
A collection of malware samples and relevant dissection information, most probably referenced from http://blog.inquest.net
User interface components for Starling Framework, ActionScript 3, and Adobe AIR
HLS Flash Plugin/Player (Chromeless,OSMF,FlowPlayer,mediaelement.js,video.js,Clappr)
一只蟑螂桌面“宠物” Cockroach Desktop "Pet"
No repository description provided.
Emulator of NES, Super Nintendo, Sega Mega Drive, GameBoy video consoles
Away3D engine for Flash Player 11
Modern AS3 Game Engine
A webcam wrapper plugin for jQuery
An Actionscript 3 entity system framework for game development
Public repository for GreenSock's ActionScript 3 libraries like GSAP (TweenLite, TweenMax, etc.) and LoaderMax. For AS2, see the GreenSock-AS2 repository and for JavaScript, see the GreenSock-JS repository. Main site: http://www.greensock.com
A free ActionScript 3 library designed for developing 2D Flash games. It provides you with a fast, clean framework to prototype and develop your games in. This means that most of the dirty work (timestep, animation, input, and collision to name a few) is already coded for you and ready to go, giving you more time and energy to concentrate on the design and testing of your game.
Anodyne 1 Source Code
Exports Flash .FLAs to GPU-friendly formats
Alternativa3D Flash GPU accelerated 3D engine
Apache Royale ASJS
Mirror of Apache Flex SDK
Weave (Web-based Analysis and Visualization Environment)
Gestouch: multitouch gesture recognition library for Flash (ActionScript) development.
A collection of AS3 libraries and sketches that I have built over the years.