rhythm is just a *click* away!
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Current GitHub adoption and maintenance signals.
rhythm is just a *click* away!
A game framework written with osu! in mind.
the browser-facing portion of osu!
home of the osu! wiki
Public API for accessing osu! related data.
assets used by osu!
Calculates user performance aggregates from scores
C# bindings for SDL3 (https://github.com/libsdl-org/SDL)
tap, slide, hold and spin to a beat you can feel!
Wine container for running osu! on OS X. http://osx.ppy.sh
command line tools to get stuff done
osu! spectator server
Processes raw beatmaps and saves difficulty attributes to a database backend
Report critical osu-stable issues here
Deploy script for lazer
Experimenting with dotnet runtime.
SDL2# - C# Wrapper for SDL2
No repository description provided.
A low-level, portable graphics library for .NET.
A fork of OpenTK for use with osu/osu-framework. Adds .net standard, iOS and android support.
Get up and running quickly to extend osu!
A dated iPhone port by nuudles
A lightweight kubernetes deployable nginx-based caching reverse proxy
A queue processor to handle updating general statistics updates from user scores
Various email templates we use
No repository description provided.
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Work-in-progress design discussions
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Kubernetes helm charts
ppy.sh static landing page
A lightweight program to generate the online.db beatmaps cache file for the osu! game client.
Caching layer for the most expensive of database operations
MySQL -> Elasticsearch score pump
.NET analyser for localisation in osu!
An installation and update framework for Windows desktop apps
SPIR-V shader translation for Veldrid, using SPIRV-Cross
No repository description provided.
No repository description provided.
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Low-level Vulkan bindings for .NET.
No repository description provided.
old thing
Some image thumbnailing daemon thing
No repository description provided.
ffmpeg fork with memory stream support as required by osu-stable
A conformant OpenGL ES 2 implementation for Windows.
No repository description provided.
A collection of shared tags to be used across all repos
Simple Directmedia Layer
Cross-platform MIDI processing library for mono and .NET (ALSA, CoreMIDI, Android, WinMM and UWP).