Repositories

jrouwe’s public work

Current GitHub adoption and maintenance signals.

01
jrouwe/JoltPhysics

A multi core friendly rigid body physics and collision detection library. Written in C++. Suitable for games and VR applications. Used by Horizon Forbidden West and Death Stranding 2.

Stars
11.4K
Forks
963
Pushed
12d ago
04
jrouwe/SweptEllipsoid

This project contains the article "Collision Detection with Swept Spheres and Ellipsoids" by Jorrit Rouwé and source code. An article about collision detection between swept ellipsoids and polygons written in 2003.

C++MIT
Stars
25
Forks
4
Pushed
6y ago
05
jrouwe/TankArena

Split screen tank multiplayer game made in 1997

CGPL-3.0
Stars
17
Forks
2
Pushed
9y ago
06
jrouwe/RayCastTest

Source code + article about efficient ray casting against triangles for games

C++MIT
Stars
15
Forks
3
Pushed
5y ago
09
jrouwe/godot

Godot Engine – Multi-platform 2D and 3D game engine

C++MITFork
Stars
5
Forks
0
Pushed
17d ago
11
jrouwe/BulletPerformanceTest

A code snippet to be included into the Bullet repository to compare performance between Jolt and Bullet

C++MIT
Stars
4
Forks
1
Pushed
4y ago
12
jrouwe/PhysXPerformanceTest

A code snippet to be included into the PhysX repository to compare performance between Jolt and PhysX

C++MIT
Stars
3
Forks
1
Pushed
4y ago
14
jrouwe/emscripten

Emscripten: An LLVM-to-WebAssembly Compiler

C++NOASSERTIONFork
Stars
2
Forks
0
Pushed
1y ago
16
jrouwe/JoltPhysicsCI

Helper repo that stores files needed for continous integration in the Jolt Physics library

License unknown
Stars
1
Forks
0
Pushed
2mo ago
17
jrouwe/joltc

JoltPhysics C interface

MITFork
Stars
0
Forks
0
Pushed
11mo ago